AI Insights · Timothy · October 2021
Top 5 Hypercasual Games on Android in Malta Q3 2021
Discover the performance of the top 5 hypercasual games on Android in Malta during Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of top hypercasual games on the Android platform in Malta. Below, we explore the weekly downloads, revenue, and active user trends for the top five games in this category, based on data from Sensor Tower.
Harvest It! Manage your own fa from Homa experienced fluctuating weekly revenue throughout the quarter. The app's revenue peaked at $24 in the last week of June, and again at $23 in the last week of August, before ending the quarter with $21 in the final week of September. Weekly downloads for the app varied significantly, reaching a high of 17K in the first week of July but dropping to 3K by the third week of September.
Bus Simulator: Ultimate by Zuuks Games showed a varied performance in terms of revenue and downloads. The weekly revenue peaked at $29 in the first week of July, with a notable dip to $3 in the second week of August, before ending the quarter at $19. The app's weekly downloads saw a peak of 130K in mid-July but declined to 26K by the end of September.
Tile Wings: Offline Match 3 by Neon Game maintained a relatively stable weekly revenue, fluctuating between $12 and $18 throughout the quarter. However, there were no recorded weekly downloads for this game during this period.
Escape Masters from CASUAL AZUR GAMES experienced a steady revenue trend in the first two months of the quarter, with revenue peaking at $24 in the last week of August. However, no revenue data was recorded in September. Weekly downloads for the game started at 82K in late June, gradually declining to 23K by the end of September.
Athletics Mania: Track & Field by POWERPLAY MANAGER, s.r.o. saw its weekly revenue peak at $20 in the first week of July. The revenue saw a dip to $5 in early August but recovered to $15 by the end of September. The app's weekly downloads peaked at 49K in the first week of August, with a noticeable decline to 3K by the last week of September.
For more detailed insights and data, visit Sensor Tower.